For parents
Bible games for kids: play a real chapter, free, in the browser
Most "Bible games for kids" online are worksheets. This is a game: a chapter of the Bible drawn as a small world your child walks through, with the people of the chapter to talk to and a quiz at the end. The first chapter is free, and the whole thing was built with children in the room.
Nothing to install. Works on a phone, a tablet or a computer. No card asked for the free chapter.
What it is
A Scribe, a hidden library, and the Bible one chapter at a time
Your child plays a Scribe from a future where the Bible has been forgotten, who finds it in a hidden library and is sent back into its pages to see what happened and write it down. Each chapter of the Bible is a small pixel-art world. In Revelation 1 that world is the island of Patmos; in Luke 2 it is Bethlehem at night.
In each world your child walks about, talks to the people who were there (they speak only from their own place in the chapter), finds the things the chapter names, and hears the verses read aloud from the King James Version. When they have seen it all, a quiz of about fifteen questions asks what they noticed, and right answers earn experience points.
Up to six players can walk the same chapter together: a parent and child, brothers and sisters, cousins across the country. See how families play.
Safety
Built for children, with the parent in charge
These are not promises for a future version. They are how the game works today, and the privacy notice states each of them in full.
- A child's account needs a parent. When a player's year of birth says they may be under 13, the game asks only for a username, a password and a parent's email. It never asks for the child's own email. We email the parent, and until the parent confirms, the child plays alone: nobody else can see them or join them.
- No free text between players, ever. There is no chat box anywhere in the game. Players speak to each other only with a fixed list of friendly phrases ("Follow me!", "Well done!", "Amen!") and emotes such as wave, cheer and pray. Nothing a child types can reach another player, because there is nowhere to type it.
- Strangers never see a child's name. A child's username is never shown to other players, friends included. Everyone else sees "Scribe" and a number.
- No ads, and nothing to buy inside the game. The only thing for sale is the subscription, and a child cannot buy one until a parent has confirmed the account. The in-game shop sells cosmetics for the Scribe, paid for with coins earned by playing; coins are never sold for money.
- The parent keeps a link. When a parent confirms, we send a second email with a link they keep. With it, at any time, a parent can download everything we hold about their child, withdraw consent (the child plays alone again) or delete the account and everything in it.
- Even feedback is safe. A child cannot type a message to us either; they choose from a short list such as "I got stuck" or "I want more stories".
- If no parent confirms within 14 days, the account and everything in it are deleted.
Questions a parent asks that we do not have a tidy answer to, we answer honestly on the FAQ or at the email address in the privacy notice.
Printables and a playable world: what each does well
Colouring sheets and word searches are quiet, cheap and need no screen; keep them. What a worksheet cannot do is put a child inside the chapter. In the game a child does not read that John was on Patmos; they stand on the shore and hear why he is there. They do not fill in "seven" on a line; they count the lampstands. The verse is still the verse, quoted word for word, and the quiz checks that it landed.
The game also keeps its own order: chapters open one after another along a road through the books, era by era, so a child cannot skip to the exciting parts and miss the rest. The story scenes (the Life of Jesus, the Sabbath), Revelation 1 and Genesis 1 are open from the first day; of those, Revelation 1 and The Baptism of Jesus are free, and the rest come with a subscription.
What is free
Free forever, for every player and with no card asked: the intro story in the Archivery, Revelation 1, the story scene The Baptism of Jesus, and four open lands to walk with other players: the City of the Last Days, the Garden of Eden, Judea in the days of Jesus, and Patmos and the Seven Churches. The quiz, experience points and multiplayer all work in the free content.
A subscription ($9.99 a month or $79.99 a year, cancel any time) opens the rest: every one of the Bible's 1,189 chapters and all 14 story scenes. Each player has their own account, so in a family each person who plays premium chapters needs their own subscription; free content is free for everyone in the room. Details on the pricing page.
How to play on a phone, a tablet or a computer
- Open the game in a browser. Safari, Chrome, Edge and Firefox all work. There is nothing to download and no app store to visit.
- Make the account together. If your child is under 13, enter your own email where it asks for a parent's. Confirm from the email we send.
- Add it to the home screen if you like: the browser offers to install it, and it then opens full screen like any app. Progress is saved on the device first and synced when you are back online, so a dropped connection loses nothing.
- Play the intro, then Revelation 1. On a phone the Scribe walks with a thumb; on a computer, with the arrow keys or WASD. Talking to someone is a tap.
- To play together, one of you starts a room and the others type its code, which looks like SCRIBE-7K4P2Q. Up to six players.
How old should a child be?
There is reading. The Bible is quoted from the King James Version, and the characters' dialogue is written for readers of about eight and up. Narration is voiced, which carries younger children along when a parent plays beside them and reads the rest. Nothing in the game is gory; where Scripture tells of battle or judgement, the game tells it as Scripture does, without showing blood, and no battle is played that the Bible does not present as given by God.
The game is made by a Seventh-day Adventist developer and reads the Bible in the Adventist understanding of Scripture; children of any church are welcome, and the about page says plainly what that means.
Try two questions
From the Revelation 1 quiz
Two of the fifteen real questions, in the game's own words. The answers are not marked; the game shuffles the options each time.
How many churches did Jesus address in Revelation?
- Twelve
- Seven
- Three
- Five
What did Jesus hold in His right hand?
- A trumpet
- A golden scroll
- A sceptre of iron
- Seven stars
More on the Revelation 1 page, and on how the quiz works.
Questions parents ask
What does it cost?
The intro story, Revelation 1, The Baptism of Jesus and four open lands are free forever, with no card asked. A subscription of $9.99 a month or $79.99 a year opens every other chapter. There are no ads and nothing to buy inside the game.
What does my child need to play?
A modern browser on a phone, tablet or computer, and an account. A child under 13 gives a username, a password, a year of birth and a parent's email; the parent confirms by email before the child can play with anyone else.
Can strangers talk to my child?
No. There is no typed chat anywhere in the game. Players speak only with a fixed list of phrases and emotes, and a child's username is never shown to other players, who see only "Scribe" and a number. Children also choose whether they can be seen by friends or only by their own party.
Does it replace reading the Bible?
No, and it is not meant to. The game quotes the chapter word for word from the King James Version and sends your child back to the text with the quiz. Many families play a chapter and then read it together; the game is the walk, the Bible is the Book.
How old should a child be?
About eight and up to play alone, because there is reading. Younger children enjoy it beside a parent, helped by the voiced narration.
Is it Adventist?
It is made by an independent Seventh-day Adventist developer and reads the Bible in the Adventist understanding of Scripture. It is not produced, sponsored or endorsed by the General Conference of Seventh-day Adventists or any church body. Players of any background are welcome. See about.
Let them stand on Patmos.
Revelation 1 is free forever. Play it with your child this evening.
Play free